![]() Any Skill which adds Non-Physical Damage to their attack is included at this point of the calculation.vengeance calculates its bonus Elemental Damage at this point.Boots and Shields do not benefit from +xx Min and Max Damage.In LOD, The Cranium Basher shows +20 Minimum Damage, but the D2Planner shows this properly as Adds 20 Damage.The Weapon Damage values, and Character Screen shows the correct bonus to both Min and Max. On Two-Handed Weapons (excluding Swords), if the +xx Min = +xx Max, the item displays the stat as ONLY +xx Minimum Damage.44 Min to 34 Max Damage is = 34 Min to 44 Max for the purposes of determining the Damage value per attack.The D2Planner shows the correct item's stats: Hurlbat of Transcendence.The in-game item stat range shows the Min = Max, which is incorrect. This is not properly calculated on the Character Screen. If +xx Minimum Damage would cause the Min Dmg > Max Dmg on a ranged Weapon, the Max Dmg is unchanged.If +xx Minimum Damage would cause the Min Dmg > Max Dmg on a melee Weapon, the Max Dmg becomes Min Dmg + 1.If an item would add more Min Damage than Max, the two stats are displayed separately. ![]() ![]() When an item would add Minimum AND Maximum Damage, the item displays this stat as Adds xx to xx Damage.+xx Min / Max on other items does not reflect on the equipped Weapon.When the +xx Min / Max Damage is On Weapon, the stats displayed on the Weapon itself reflects this bonus. ![]()
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